08/10/2016 - HP values for post-nerf CoA have been updated - flat 30% reduction. Let us know if any more encounters get flagged incorrectly!
13/08/2016 - The turtle responsible for logging users in has had his attitude adjusted, and now lets everyone in, particularly those who type their passwords correctly.
31/07/2016 - The bug preventing Pagura kills from updating the leaderboard has well and truly been flattened. The anvil was overkill, but it's gone now!
14/06/2016 - The Lord Fionn encounter within CoA now detects normal mode vs hard mode correctly
28/05/2016 - Updated all of the HP values for Easy/Normal/Hard mode CoA
28/05/2016 - Added French and German difficulty detection for CoA
11/05/2016 - Fixed an issue that was preventing the correct interaction pages to pop up when looking for incoming damage or healing graphs
18/02/2016 - Fixed a query that was preventing some support leaderboards from displaying correctly
16/02/2016 - The single-target leaderboard has been enabled for Lady Justice, in the Mind of Madness instance
16/02/2016 - Support leaderboards are here, alongside the rest of the leaderboards for any given encounter
16/02/2016 - Clerics using defiler are now considered DPS rather than Support
16/02/2016 - Graphs now have a 5-second rolling average display on top of the options that were previously there
15/02/2016 - Single target leaderboards for Anrak the Foul in Intrepid Gilded Prophecy should now include encounters parsed from German combat logs
31/01/2016 - The turtles no longer get confused on Dark Genesis fights where wisps appear, and parses should once again import properly.
31/01/2016 - Hardmode Lady Justice is now being detected properly.
14/01/2016 - Single-target leaderboards have been added for Pagura, Lord Arak and Lady Envy with the Mind of Madness raid
22/12/2015 - The 6 month limit for unsuccessful encounters has been changed to 3 - this means that wipes older than 3 months will be removed from sessions. Sessions that are left with no encounters inside them will also be removed.
16/12/2015 - Fixed a bug where the 'Player Damage Taken' page would fail to render for Pure Evil, in the Mind of Madness instance
16/12/2015 - On the session detail page, original session uploaders and guild administrators can now select multiple encounters and remove them simultaneously, rather than having to do so one by one
16/12/2015 - Removing an encounter now flags it for removal and removes it from the session list. Actual deletion happens in the background and you no longer have to wait for the removal to complete before being redirected to the encounter list for that particular session.
16/12/2015 - Graphs on DPS/HPS/APS pages as well as player breakdowns have been changed to a spline format, and should be easier to interpret than before.
16/12/2015 - As the graph displays have changed, particularly on ability and target breakdown pages, only the Total and Average series are displayed by default. Clicking the name of an ability underneath the graph will toggle the visibility of that particular series on the graph.
Turtle task list:
Detail pages designed specifically around support classes
Tracking of buff and debuff stacks
Hybrid HPS/APS graphs and tables that show total output for healers who also increase player absorption
Statuses and historical logging for sessions
In-depth encounter information and breakdowns, separate from the encounter overviews
Creating a section within an encounter for 'mechanic failures', to see who has failed to avoid or follow specific mechanics
Guild administrators should also be able to change encounter privacy, not just the original uploader
Links to make all encounter public or private within a session from the detail pages
Some errors are popping up when a session has been uploaded twice and some encounters are recognised as duplicates.
A fix will go in for this, but to avoid this in the future, please upload via FTP
Searching for an encounter by name hasn't been updated to show the difficulty options if you use the search box up the top of the site
If you upload a session that spans more than 24 hours, the order of the encounters may get mixed up due to them being sorted by time, rather than date.
For now, work around this by splitting the sessions up so that you don't cover more than 24-hour periods.
Wild Growth and Power Core aren't currently showing up on the Buff/Debuff tracking pages as the debuff portions of the abilities don't actually hit the combat log
Raid buffs that already exist on players when entering combat aren't able to be tracked.. buffs need to be refreshed in combat in order to show up here